Nescroll docs
v1.0.0
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● Start · 15 minutes

Getting started
from the ZIP to the Simulator.

The short way to see Nescroll running. You need a Mac with Xcode and Homebrew. The Lock tab needs a real iPhone, everything else works in the Simulator.

MacXcodeXcodeGen

01Quick start: five steps

A step-by-step walkthrough from the ZIP to the first run in the Simulator.

  1. Unpack the ZIP into a folder without spaces in its path, for example ~/Projects/nescroll.
  2. Install XcodeGen (once per Mac). It turns app/project.yml into an Xcode project.
    brew install xcodegen
  3. Generate the Xcode project
    cd ~/Projects/nescroll/app
    xcodegen generate
    This creates NoReels.xcodeproj next to project.yml.
  4. Open it
    open NoReels.xcodeproj
  5. Run Pick an iPhone simulator in the Xcode toolbar, choose the NoReels scheme and press Run (Cmd-R). The onboarding appears, then the five tabs.
Verified

xcodegen generate and a full build plus test run of the NoReels scheme were checked on 2026-11-10 with Xcode 27.1, XcodeGen 2.45.2 and an iPhone 18 Pro simulator.

02What you see on first launch

Three onboarding screens explain what the app does, what iOS allows and how sign-in works (OnboardingView.swift). After Start, the app opens on the first site tab. Sign in on each site's own login page the first time.

Nescroll onboarding, first screen: Social apps without the endless part

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